Interactive Design of Urban Spaces using Geometrical and Behavioral Modeling
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Abstract
The main contribution of our work is in closing the loop between
behavioral and geometrical modeling of cities. Editing of urban
design variables is performed intuitively and visually using a
graphical user interface. Any design variable can be constrained or
changed. The design process uses an iterative dynamical system
for reaching equilibrium: a state where the demands of behavioral
modeling match those of geometrical modeling. 3D models are
generated in a few seconds and conform to plausible urban
behavior and urban geometry. Our framework includes an
interactive agent-based behavioral modeling system as well as
adaptive geometry generation algorithms. We demonstrate
interactive and incremental design and editing for synthetic urban
spaces spanning over 200 square kilometers.
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